Klomi: the companion at stage 2 of 10, still in its shell Klomi

Klomi

Your pocket companion

A virtual pet that grows from the way you actually use your phone. Walk, shake, tilt, plug in — your companion feels all of it, and grows up because of it.

App Store — soon Google Play — soon
How it works

A virtual pet that grows from your real life

Most virtual pets only react to taps. Klomi reads the sensors your phone already has — no extra permissions, no account, and no tracking of where you are.

Your steps

The pedometer feeds experience all day. A day spent walking is a day your companion grows.

Shake and tilt

Tilt the phone and it leans with you. Lay it flat and it lies down. Shake hard and you set off an earthquake.

Your battery

Plug in your charger and it recharges too, comfort climbing slowly while the cable is in.

Spin and network

Twirl the phone and it twirls. Switch from Wi-Fi to mobile data and it knows you have left the house.

The life

A real life to look after

Health, comfort, fun, hunger, bladder and sleep all drain in real time, even while the app is closed. Neglect cascades: an uncomfortable companion falls ill, and an untreated illness ends in hospital.

86actions
13categories
24mini-games
10life stages
3languages
Step by step

How a life goes

1

It hatches

Pick your language, boy or girl, and a name. Everything after that is yours to raise.

2

It asks for things

Your companion makes requests, and sometimes a timed challenge. Beat one and you earn coins — and, rarely, a star.

3

Stars open the next age

Experience alone is not enough. Each new stage asks for stars earned at that stage, and later for knowledge too.

4

Neglect costs you

Let the needs collapse and experience runs backwards. Lose enough of it and your companion falls back an age.

EggHatchlingBabyToddlerChildJuniorTeenYoungsterAdultElder
Ten ages

It grows up in front of you

Ten stages, from the egg to old age. These are the real sprites — each one is a different creature, not a recolour.

  1. EggEgg
  2. HatchlingHatchling
  3. BabyBaby
  4. ToddlerToddler
  5. ChildChild
  6. JuniorJunior
  7. TeenTeen
  8. YoungsterYoungster
  9. AdultAdult
  10. ElderElder
In motion

Every frame is drawn, not tweened

Blinking, eating, sleeping — these are the game's own animation frames, playing here exactly as they do on the phone.

Blinking
Eating an apple
Fast asleep

Real art from the game

Where it lives

Somewhere to be, for everything it does

Every action takes place somewhere. These are real environments from the game, one per kind of place.

The garden
The garden
The living room
The living room
The park
The park
The kitchen
The kitchen
The café
The café
The gym
The gym
The arcade
The arcade
The beach
The beach

Real art from the game

Everywhere

Built to be played anywhere

Three languages

English, French and Spanish throughout — including your companion's gender, so every line agrees properly.

24 mini-games

Reaction, memory, rhythm, balance, a quiz — most played with the phone itself rather than the screen.

Golden items

Every action hides a rare golden version, unlocked with stars and usable once a day.

Nothing leaves your phone

No account, no server, no analytics. Your companion lives in your device's own storage.